Thursday, February 15, 2024

Tabletop Simulator Version Now Available!

Skrap Packs Tabletop Simulator Mod

Hi Everybody,

I've made a Tabletop Simulator mod for Skrap Packs that you can use to run your own games online!

This version features fillable character sheets and copies of the rules and cheat sheet to help run games, along with digital cards of the current Arcane Horror set. 

Let me know what you think!

PLEASE NOTE: Requires a copy of Tabletop Simulator and Steam Account to run. Character sheets cannot be saved at this time. I am working on a solution, but in the meantime you'll need to either record your character sheet data elsewhere, or stick with one-shots. Thank you for your patience in the meantime!

Get the Mod Here!

Sunday, January 21, 2024

Thank You, MAGFest!

 



See more photos on the Skrapped Games discord!



Hi everyone, I had a great time showing off Skrap Packs and Alter Arms in the MAGFest Indie Tabletop Showcase this past weekend at MAGFest 2024! 

Some notable experiences included:

  • Defeating a vampire by throwing a packet of taco-mix spices into its mouth (the players reasoned it contained garlic powder, so the undead enemy lit up like magnesium
  • A player used the wild draw mechanic to get a bonus as they tried to catch their friend as they were floating away into the air, only to end up drawing the harpoon card as their tool! It worked, but it was a bit of overkill...
  • That same player was able to defeat multiple armed knights through sheer psychic damage as they kept attacking them with a ballpoint pen they found while screaming "the pen is mightier than the sword! The pen is mightier than the sword." 
  • This same encounter saw another player successfully bribe an enemy to just quit their master's employ
  • A player came up with their character title by assuming their items of the Faded Business Card and Rubber Chicken must mean that they were "Big Steve, The CEO Clown"
Thank you very much to everyone who came by!

Following Skrap Packs release, I have a patch that I'm going to publish next week to add some minor tweaks to card language and clarify some rules. This will be available to anyone who purchased the game already, and they will also be notified upon its publication.

Afterwards, I'm going to get back to working on the Tabletop Simulator version of the game so folks can give the online version a try with their friends!

I still want to work on the Sci-Fi deck, and am going to likely look for a physical release as well.

My next stop is likely KatsuCon 2024!



Monday, January 15, 2024

Skrap Packs Release!

Skrap Packs Cover
Skrap Packs cover

After a few years of development, the print & play version of
Skrap Packs is now available for purchase! 

Thank you all for your support over the years, from playing the game at conventions or inquiring when the game will be available.

This release features artwork on all cards, along with diagrams for how they, the character sheets and the general play area can be understood.

Cards are laid out for print on a 8.5 in x 11 in. sheet of paper, in a 3 x 3 grid to print 9 per sheet. I also included a similar grid for card backs that can be used if you wish to include them.

Get the Game Here

In addition to this print & play, I am working to get a Tabletop Simulator version up and running, and both more mundane cards, and a sci-fi-themed set of artifact cards available as well this year.

Depending on how well this digital release does, I'd like to look into a physical release in the future similar to something like the box for Fiasco.

If you happen to purchase a copy, feel free to let me know what you think. Any feedback will help in improving the current rules and releasing a better product.

Thanks again!

Tuesday, January 2, 2024

Skrap Packs logo and cover

 Hi Everyone! I failed to put out the game by the end of 2023 and I'm sorry for that! 

The rules have been written, I've received the first batch of edits, and have created infographics and a new cover. Right now, my current goal is to lay everything out.



Friday, December 22, 2023

2023 Winter Skrap Packs Update pt 2



 Looks like I didn't keep my promise to have the rules ready by the end of the week. I'm sorry everyone! I'm going to try to have everything ready by the end of the year. Thank you very much for your patience in the meantime! 

To show I'm making progress, please see the first page of the rules posted below:

Skrap Packs by Duffy Austin

Materials to run the game:

17 Sentimental Item Cards: Each player character begins with one of these items, which represent an item they have sentimental attachment to. These are only used at character creation.

82 Mundane Item Cards: Items that are common in the current setting and have no intrinsic, special values outside of a few rules associated with a limited number of cards and typical properties of the items as interpreted by the players and game master.

25 Artifact Cards: Cards representing items unique to the current setting. These are used by the game master to help generate the scenarios, and often have significance to the plot.

Each set of cards is kept separate by the GM.

Character sheets (One for each player)

Writing Implements

4 fudge dice (6-sided dice with 2 sides with ‘-’ on them, 2 sides with ‘+’ on them, and 2 blank sides). In a pinch, normal 4d6 can work:

·        1-2 being the ‘-’ sides
(representing -1 to a roll)

·        3-4 being the blank sides
(representing 0 change to the roll)

·        5-6 being the ‘+’ sides
(representing +1 to the roll)

Multiple d4s, d6s, d8s, d10s, d12s and d20s

Skrap Packs is run by a Game Master (GM) who creates the world and events for the players, including environments and characters. The GM chooses a setting either by using a premise from the set of cards being used, or by creating one themselves. This initial set uses the following premise:

It’s been 10 years since your high school graduation, and you’ve been invited to the Percival Estate, a creepy decrepit mansion on an island off the coast of town by your friend Alex. They say they want to have a reunion, but something more may be in store.

This is a horror movie-inspired scenario, and from the above premise, the GM can use any item card to help generate the story by reading the inspiration text at the bottom and using that to come up with an environment, character, or crisis. It’s best to start with one of the artifact cards, which represent some lingering horror that dwells within the manor halls.

There are two kinds of cards that can be used by the GM to generate the story for the players. These same items are also acquired by the players for resolving the different problems that they represent

·        Artifact cards (artifact symbols in the lower-right corner. In the case of the first set, it is XXX or ‘Arcane Horror’) = used to generate larger scenarios or plot points.

·        Mundane cards = used to generate encounters.


Monday, December 18, 2023

2023 Winter Skrap Packs Update

 Hi Folks! I'm working to get the rules finalized by the end of the week, but wanted to post a diagram of the character sheet and cards in the meantime. I'm currently at 9 pages and working to get the rules right to make sure that GMs and players have everything they need to run their own games. 

skrap packs character sheet diagram



skrap packs card diagram


The current count of cards is:

17 Sentimental Item Cards

82 Mundane Item Cards

25 Artifact Cards

Thank you all for your patience and enthusiasm! 


Tuesday, November 7, 2023

2023 Fall Skrap Packs Update




 


Each Skrap Packs deck comes with a set of plot cards. These are denoted by a unique symbol in the lower-right corner. They denote which subset, or setting, they belong to. When the GM is running a game, they can draw one of these to introduce a new unique item for the players, or a threat inspired by the text in the lower-left margin.

As of right now, I'm planning on publishing Skrap Packs as a print-and-play by the end of the year. The rules are currently at 4 pgs. I plan to expand them with a diagram for cards, and an expanded section to give game masters (GMs) guidance on how to run the game. 

The plot cards for this release, which are unique items that are used to drive the plot of sessions, are all focused on the occult or horror themes. 

The plan going forward is to release expansion packs featuring more cards that represent unique and mundane items. The first set of plot cards I have planned are all science-fiction-themed items.

Stay-tuned here for future updates!

Tabletop Simulator Version Now Available!

Skrap Packs Tabletop Simulator Mod Hi Everybody, I've made a Tabletop Simulator   mod for Skrap Packs that you can use to run your own g...